Fully armed and armored (well as good as it gets with what I had
available to me) I head into the city to make a name for myself. Using the map that came with my supplies I
determine to head toward Garth’s Equipment Shoppe to see what ol’ Garth might
have on hand as an upgrade. I figure a
few steps to the North shouldn’t be a problem.
Only a couple minor hiccups on my way to the shoppe: the provided map
is not the easiest thing in the world to follow, so I think I shall be creating
a less colorful version to assist me on my way.
And then there is the gang of angry Hobbits that are loitering outside
of Garth’s…
There are only four of the misguided, hairy-footed Halflings; well
within the skillset of any halfway competent party of adventurers. I draw my weapons and wade into the fray… and
quickly get my backside handed to me. As
the chuckling Hobbits go back to smoking their cigs and harassing the bag lady,
I stoop to pick up the body of Buckwheat and make my way to the nearest temple. Fortunately it is located just a short jaunt
to the South and East on the street of Rakhir.
Only a single encounter with a lone nomad stood between me and my
goal. With fierce determination I hit Run and went screaming like a little
girl, down the road and through the doors of the temple.
It wasn’t until I caught my breath that I noticed the shadowy figures
standing around me. I also learned that
I had landed myself smack dab into the middle of the Thief Temple. They were kind enough lads, and as soon as I
laid out my case they agreed to bring Buckwheat back to life, for the meager
sum of 900 gold!! After pooling my
resources, I realized I had a total of 824 gold… Sorry, Buckwheat!
Unknown by most, there is a large, red Dumpster behind the Adventurer’s
Guild; and while I am not sure what
stands for, it is a nice and large, red Dumpster. Fortunately for us, nobody was
around and Buckwheat’s carefully wrapped body fit nicely within said Dumpster…
Unfortunately for Buckwheat, nobody was around and Buckwheat’s carefully
wrapped body fit nicely within said Dumpster…
Having taken out the trash, it was a matter of minutes before we had a
brand, spanking new Buckwheat up and eager to go adventuring with us!!
A few things I learned as I was mapping out Skara Brae for the first
few days:
- Dwarves and Hobbits look eerily identical.
- When the sun goes down, the baddies get badder.
- Nobody bothered to mark down where the Review Board can be found (a quick drink at Ask Y’Mother Inn, and a quick ear on local gossip revealed its general location on Trumpet Street; it also revealed that Wine can lead to greater adventure – a clue? Or a warning from the Surgeon General?).
- Guardian Statues are not to be trifled with.
- All the horses in town have been eaten by creatures.
- The Fire Horn has limited uses =(
- While named differently, ALL the temples are Thief Temples (well, except for the Temple of the Mad God… They’re just crazy) and Roscoe is an acolyte.
It took about three settings of the sun and two scary nights to fully
map the currently accessible places of Skara Brae. Once I located the Review Board, all party
members reached the epic level of Four!
Time to revisit the Hobbit Gang at Garth’s…

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